occt: master 8f8fe4a9
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
kgv | bugmaster | master | 2021-01-24 15:31:54 | master 776302d4 |
Affected Issues | 0032083: Visualization, TKOpenGl - PBR rendering is unavailable on Apple A12 Bionic (iPad) | |||
Changeset | 0032083: Visualization, TKOpenGl - PBR rendering is unavailable on Apple A12 Bionic (iPad) Added "#define occLight_Index(theId) 0" workaround allowing to compile a single light source PBR shading program on OpenGL ES 2.0, as it disallows non-constant index expressions (even trivially deducable at compile-time). PBR lookup table is now automatically resized to RGBA format when RG texture format is unsupported (OpenGL ES 2.0). OpenGl_ShaderManager now allows compiling PBR shaders using WebGL 1.0 + GL_EXT_shader_texture_lod extension. PBR IBL baking GLSL program has been redisigned to use if/else to avoid non-constant index expressions. Diffuse baking implements packing float values into a temporary RGBA8 texture as a fallback solution on WebGL 1.0 implementations supporting float textures but not as FBO render targets. OpenGl_PBREnvironment now uses GL_FRAMEBUFFER instead of GL_DRAW_FRAMEBUFFER for compatibility with OpenGL ES 2.0. |
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mod - src/OpenGl/OpenGl_Context.cxx | Diff File | |||
mod - src/OpenGl/OpenGl_Context.hxx | Diff File | |||
mod - src/OpenGl/OpenGl_PBREnvironment.cxx | Diff File | |||
mod - src/OpenGl/OpenGl_PBREnvironment.hxx | Diff File | |||
mod - src/OpenGl/OpenGl_ShaderManager.cxx | Diff File | |||
mod - src/OpenGl/OpenGl_ShaderManager.hxx | Diff File | |||
mod - src/OpenGl/OpenGl_Texture.cxx | Diff File | |||
mod - src/OpenGl/OpenGl_Texture.hxx | Diff File | |||
mod - src/OpenGl/OpenGl_TextureFormat.cxx | Diff File | |||
mod - src/OpenGl/OpenGl_TextureFormat.hxx | Diff File | |||
mod - src/OpenGl/OpenGl_View.cxx | Diff File | |||
mod - src/Shaders/Declarations.glsl | Diff File | |||
mod - src/Shaders/DirectionalLightShadow.glsl | Diff File | |||
mod - src/Shaders/PBREnvBaking.fs | Diff File | |||
mod - src/Shaders/PBREnvBaking.vs | Diff File | |||
mod - src/Shaders/Shaders_Declarations_glsl.pxx | Diff File | |||
mod - src/Shaders/Shaders_DirectionalLightShadow_glsl.pxx | Diff File | |||
mod - src/Shaders/Shaders_PBREnvBaking_fs.pxx | Diff File | |||
mod - src/Shaders/Shaders_PBREnvBaking_vs.pxx | Diff File |