View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0031708 | Community | OCCT:Modeling Algorithms | public | 2020-08-11 17:01 | 2020-08-11 17:02 |
Reporter | Anton Morozov | Assigned To | |||
Priority | normal | Severity | major | ||
Status | new | Resolution | open | ||
Platform | Windows | OS | VC++ 2015 | ||
Product Version | 7.3.0 | ||||
Summary | 0031708: HLRBRep_Algo hangs on certain models and produces out-of-bounds lines | ||||
Description | On a certain model, HLR takes a long time (around 1 minute) and then produces an incorrect result with some edges stretching far outside model area. On another model HLR hangs completely and never finishes (I am not therefore sure it is the same issue, but provide the model in case it helps the first issue). | ||||
Steps To Reproduce | Draw[1]> pload ALL Draw[2]> stepread UCDV2000X5CV.stp stp * Draw[3]> vdisplay stp_1 Draw[4]> vviewparams -eye 0 -1 0 -at 0 0 0 -up 1 0 0 -scale 10 Draw[5]> vhlrtype algo Draw[6]> vhlr on --- this hangs for a minute then produces incorrect result Draw[1]> pload ALL Draw[2]> stepread assembly.stp asm * Draw[3]> vdisplay asm_1 Draw[4]> vviewparams -up 0.26 0.96 0 -at 0 0 -60 -eye 0.96 -0.26 -60 -scale 3 Draw[5]> vhlrtype algo Draw[6]> vhlr on --- this hangs forever | ||||
Additional information and documentation updates | Actually tested on 7.4.0, but this issue goes back to at least 7.1.0. | ||||
Tags | No tags attached. | ||||
Test case number | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2020-08-11 17:01 | Anton Morozov | New Issue | |
2020-08-11 17:01 | Anton Morozov | Assigned To | => msv |
2020-08-11 17:01 | Anton Morozov | File Added: UCDV2000X5CV.STP | |
2020-08-11 17:02 | Anton Morozov | File Added: assembly.STP |