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ID | Project | Category | View Status | Date Submitted | Last Update |
0031584 | Open CASCADE | [OCCT] OCCT:Visualization | public | 2020-05-27 23:14 | 2020-09-21 17:42 |
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Reporter | kgv | |
Assigned To | kgv | |
Priority | normal | Severity | feature | |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | [OCCT] 7.6.0* | Fixed in Version | | |
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Summary | 0031584: Visualization, TKOpenGl - support cubemap Ambient lighting within Graphic3d_TOSM_FRAGMENT shading |
Description | Currently environment lighting from cubemap texture is supported only by Graphic3d_TOSM_PBR shading model. It is desired also providing a simplified ambient lighting also for Graphic3d_TOSM_FRAGMENT shading model. |
Tags | No tags attached. |
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