View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0031196 | Community | OCCT:Visualization | public | 2019-11-25 19:05 | 2021-06-15 16:27 |
Reporter | Vico Liang | Assigned To | bugmaster | ||
Priority | normal | Severity | feature | ||
Status | closed | Resolution | fixed | ||
Target Version | 7.6.0 | Fixed in Version | 7.6.0 | ||
Summary | 0031196: Visualization, TKOpenGl - enable Ray-Tracing using OpenGL ES 3.2 | ||||
Description | OCCT raytracing feature is a cool feature and it's available on PC only. is it possible to enable raytracing feature on mobile device? GPU on mobile device has the ability to do more things such as raytracing I think. | ||||
Tags | No tags attached. | ||||
Test case number | Not required | ||||
related to | 0030700 | closed | apn | Open CASCADE | Visualization, TKOpenGl - support PBR Metallic-Roughness shading model |
related to | 0032039 | closed | bugmaster | Open CASCADE | Visualization, TKOpenGl - implement simple shadow mapping for a direct light source |
related to | 0028098 | closed | bugmaster | Open CASCADE | Visualization - errors in tests when using OpenGL ES (ANGLE) |
parent of | 0032403 | closed | Community | Visualization - RayTracing renders all object as white color in view with white background | |
child of | 0024130 | closed | bugmaster | Open CASCADE | Implementing ray tracing visualization core |
|
From requirements description: > Ray tracing requires OpenGL 4.0+ or OpenGL 3.3+ > with GL_ARB_texture_buffer_object_rgb32 extension. > Textures within ray tracing will be available only > when GL_ARB_bindless_texture extension is provided by driver. Although it is technically possible adapting RayTracing engine to OpenGL ES 3.0+ (and will work at least on desktop GPUs), what would be the real benefit of it apart from proving the concept? I hardly believe that existing mobile hardware will be able to launch such complex GLSL programs, and even if they do, the performance will be unuseble. What do you actually expect from RayTracing? Is it RayTracing or PathTracing (global illumination) first of all? Do you use it (or want to use) for real time graphics or for making nice looking screenshots in your application? |
|
>I hardly believe that existing mobile hardware will be able to launch such >complex GLSL programs, and even if they do, the performance will be unuseble. I don't have much experience whether it's a bottleneck of performance. I believe mobile hardware is becoming stronger. The traditional raytracing is used for rendering nice pictures. And most of time this is the major usage of raytracing. I tried the raytracing of OCCT, even on desktop, it's not so smooth in real time. So actually, realtime raytracing is not so important from my point of view. I'd rather use raster render during design, and get a nice picture with raytracing. |
|
Do you really need extended visualization quality or something like approxiamted PBR Metallic-Rougness reflection model 0030700 will be sufficient? |
|
>>Do you really need extended visualization quality Yes, Our users request to render nice pictures.They want to show beautiful pictures to their customer. It's exciting when you receive a design with nice picture, isn't it. >> something like approxiamted PBR Metallic-Rougness reflection model 0030700 will be sufficient? Is this feature completed? is it possible to use it in mobile device? If so, i'd like to have a try. I'm excited to know this. |
|
> Is this feature completed? It is in progress, but should be already usable. |
|
Branch CR31196 has been created by kgv. SHA-1: b58de3e233e7917ee002a71e211c7d5714be72c5 Detailed log of new commits: Author: kgv Date: Sat Feb 20 15:01:16 2021 +0300 0031196: Visualization - enable Ray-Tracing using OpenGL ES 3.2 OpenGl_Context now activates Ray-Tracing and arbTboRGB32 for GLES 3.2. Removed initialization of some uniforms from GLSL code. Fixed implicit casts within Ray-Tracing shaders. |
|
cadass_path_tracing_adreno650.jpg (80,326 bytes) |
|
cadass_path_tracing_malig52.jpg (794,707 bytes) |
|
Branch CR31196 has been updated forcibly by kgv. SHA-1: 11aae2ebb9bc9d92baf02e0c1efbdbe878e92d83 |
|
Patch is ready for review - OCCT: branch CR31196. http://jenkins-test-12.nnov.opencascade.com:8080/view/CR31196-master-KGV-DESK |
|
The patch was reviewed |
|
Combination - OCCT branch : IR-2021-02-26 master SHA - bc0711a5c3c2c9a627834136e10b13a8564c5a00 a87b7ddc8cb44606b91e3f37113847c3f5f50fdc Products branch : IR-2021-02-26 SHA - 5c3782d3621ca4bd4a2339197c1c5cf352b51ac7 was compiled on Linux, MacOS and Windows platforms and tested in optimize mode. Number of compiler warnings: No new/fixed warnings Regressions/Differences/Improvements: No regressions/differences CPU differences: Debian80-64: OCCT Total CPU difference: 17811.770000000153 / 17875.850000000235 [-0.36%] Products Total CPU difference: 11543.6500000001 / 11549.600000000113 [-0.05%] Windows-64-VC14: OCCT Total CPU difference: 19344.3125 / 19351.640625 [-0.04%] Products Total CPU difference: 12900.578125 / 12845.234375 [+0.43%] Image differences : No differences that require special attention Memory differences : No differences that require special attention |
|
Branch CR31196 has been deleted by inv. SHA-1: 11aae2ebb9bc9d92baf02e0c1efbdbe878e92d83 |
occt: master 93cdaa76 2021-02-20 12:01:16 Committer: bugmaster Details Diff |
0031196: Visualization, TKOpenGl - enable Ray-Tracing using OpenGL ES 3.2 OpenGl_Context now activates Ray-Tracing and arbTboRGB32 for GLES 3.2. Removed initialization of some uniforms from GLSL code. Fixed implicit casts within Ray-Tracing shaders. |
Affected Issues 0031196 |
|
mod - dox/introduction/introduction.md | Diff File | ||
mod - src/OpenGl/OpenGl_Context.cxx | Diff File | ||
mod - src/OpenGl/OpenGl_Context.hxx | Diff File | ||
mod - src/OpenGl/OpenGl_GlFunctions.cxx | Diff File | ||
mod - src/OpenGl/OpenGl_View.hxx | Diff File | ||
mod - src/OpenGl/OpenGl_View_Raytrace.cxx | Diff File | ||
mod - src/Shaders/Display.fs | Diff File | ||
mod - src/Shaders/PathtraceBase.fs | Diff File | ||
mod - src/Shaders/RaytraceBase.fs | Diff File | ||
mod - src/Shaders/RaytraceRender.fs | Diff File | ||
mod - src/Shaders/RaytraceSmooth.fs | Diff File | ||
mod - src/Shaders/Shaders_Display_fs.pxx | Diff File | ||
mod - src/Shaders/Shaders_PathtraceBase_fs.pxx | Diff File | ||
mod - src/Shaders/Shaders_RaytraceBase_fs.pxx | Diff File | ||
mod - src/Shaders/Shaders_RaytraceRender_fs.pxx | Diff File | ||
mod - src/Shaders/Shaders_RaytraceSmooth_fs.pxx | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
2019-11-25 19:05 | Vico Liang | New Issue | |
2019-11-25 19:05 | Vico Liang | Assigned To | => kgv |
2019-11-27 13:59 | kgv | Note Added: 0089217 | |
2019-11-27 17:14 | Vico Liang | Note Added: 0089226 | |
2019-11-28 10:40 | kgv | Relationship added | related to 0030700 |
2019-11-28 10:41 | kgv | Note Added: 0089231 | |
2019-11-28 16:36 | Vico Liang | Note Added: 0089249 | |
2019-11-30 20:33 | kgv | Note Added: 0089304 | |
2019-12-01 12:27 | kgv | Summary | Impossible enable raytracing in mobile device => Visualization - Impossible enable raytracing in mobile device |
2020-08-28 14:10 | kgv | Target Version | 7.5.0 => 7.6.0 |
2021-02-20 15:53 | git | Note Added: 0099001 | |
2021-02-20 15:58 | kgv | Relationship added | related to 0032039 |
2021-02-20 15:58 | kgv | Severity | minor => feature |
2021-02-20 16:01 | kgv | Relationship added | child of 0024130 |
2021-02-20 19:50 | kgv | File Added: cadass_path_tracing_adreno650.jpg | |
2021-02-20 19:50 | kgv | File Added: cadass_path_tracing_malig52.jpg | |
2021-02-20 19:51 | kgv | Summary | Visualization - Impossible enable raytracing in mobile device => Visualization, TKOpenGl - enable Ray-Tracing using OpenGL ES 3.2 |
2021-02-20 19:54 | git | Note Added: 0099004 | |
2021-02-20 19:59 | kgv | Note Added: 0099005 | |
2021-02-20 19:59 | kgv | Assigned To | kgv => osa |
2021-02-20 19:59 | kgv | Status | new => resolved |
2021-02-20 20:15 | kgv | Relationship added | related to 0028098 |
2021-02-24 10:01 |
|
Note Added: 0099102 | |
2021-02-24 10:01 |
|
Assigned To | osa => bugmaster |
2021-02-24 10:01 |
|
Status | resolved => reviewed |
2021-02-27 11:49 | bugmaster | Note Added: 0099195 | |
2021-02-27 11:49 | bugmaster | Status | reviewed => tested |
2021-02-27 11:52 | bugmaster | Test case number | => Not required |
2021-02-27 11:59 | bugmaster | Changeset attached | => occt master 93cdaa76 |
2021-02-27 11:59 | bugmaster | Status | tested => verified |
2021-02-27 11:59 | bugmaster | Resolution | open => fixed |
2021-02-27 12:26 | git | Note Added: 0099219 | |
2021-06-15 16:27 | kgv | Relationship added | parent of 0032403 |