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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0027030 | Community | [OCCT] OCCT:Modeling Algorithms | public | 2015-12-22 17:10 | 2020-09-14 22:55 | ||||||||
Reporter | updega2 | ||||||||||||
Assigned To | jgv | ||||||||||||
Priority | normal | Severity | minor | ||||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | Mac | OS | OS | OS Version | X | ||||||||
Product Version | [OCCT] 6.9.1 | ||||||||||||
Target Version | [OCCT] 7.6.0* | Fixed in Version | |||||||||||
Summary | 0027030: Cannot make fillet using BRepFilletAPI_MakeFillet on two cylinders unioned together. | ||||||||||||
Description | Hi, I have created two cylinders using my own bspline surface lofting operation. I make these cylinders into solids and then union them together using BRepAlgoAPI_Fuse. I want to create a fillet in between the two cylinders using BRepFilletAPI_MakeFillet, but no matter what radius I try, it doesn't work. This seems like something that shouldn't be too hard, but its not working. I have tried on both mac and linux. I am attaching the saved .brep file for the two cylinders. Any help in figuring this out would be appreciated. | ||||||||||||
Steps To Reproduce | Try to create fillet in between unioned cylinders on provided .brep file. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Test case number | |||||||||||||
Attached Files | ![]() | ||||||||||||
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(0049740) updega2 (reporter) 2016-01-08 20:56 |
I didn't clarify, but I'm not sure this is completely a fillet issue. I can create cylindrical surfaces using BRepOffsetAPI_ThruSections, union them together, and then I can fillet the edges of this. However, when I use my own code to create the same surfaces and union them together, this is when I have issues creating a fillet. The surfaces are pretty similar, but obviously have slightly different knots, poles, etc. They are the same degree, continuity, and look very similar. Is there a better way to represent surfaces that makes it easier for the fillet operation? Is there something I should use to process my surface, so that I know I can create a fillet on it? Thanks for any help! |
(0050078) updega2 (reporter) 2016-01-22 19:06 |
Does anyone have any advice, or has anyone had the chance to look at this at all? Thanks! |
(0050319) updega2 (reporter) 2016-02-01 18:37 |
Has anyone had success creating fillets on more complicated geometry? |
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Date Modified | Username | Field | Change |
2015-12-22 17:10 | updega2 | New Issue | |
2015-12-22 17:10 | updega2 | Assigned To | => msv |
2015-12-22 17:10 | updega2 | File Added: TwoCylinders.brep | |
2015-12-22 19:44 | msv | Assigned To | msv => jgv |
2015-12-22 19:44 | msv | Status | new => assigned |
2015-12-22 19:44 | msv | Target Version | => 7.1.0 |
2016-01-08 20:56 | updega2 | Note Added: 0049740 | |
2016-01-22 19:06 | updega2 | Note Added: 0050078 | |
2016-02-01 18:37 | updega2 | Note Added: 0050319 | |
2016-10-28 15:33 | msv | Target Version | 7.1.0 => 7.2.0 |
2017-07-21 11:34 | msv | Target Version | 7.2.0 => 7.3.0 |
2017-12-05 17:09 | msv | Target Version | 7.3.0 => 7.4.0 |
2019-08-12 16:44 | msv | Target Version | 7.4.0 => 7.5.0 |
2020-09-14 22:55 | msv | Target Version | 7.5.0 => 7.6.0* |
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