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ID | Project | Category | View Status | Date Submitted | Last Update |
0026704 | Open CASCADE | [OCCT] OCCT:Visualization | public | 2015-09-18 09:01 | 2020-08-28 14:43 |
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Reporter | kgv | |
Assigned To | kgv | |
Priority | normal | Severity | feature | |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | [OCCT] 7.0.0 | |
Target Version | [OCCT] 7.6.0* | Fixed in Version | | |
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Summary | 0026704: Visualization, TKOpenGl - do not allocate unused depth-stencil buffer for window |
Description | Within last modifications when entire rendering is performed within off-screen FBOs, it makes sense to avoid allocation of redundant depth-stencil buffer within window itself, when them will not be used (OpenGl_Caps::useSystemBuffer). |
Tags | No tags attached. |
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