View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0024617 | Open CASCADE | OCCT:Visualization | public | 2014-02-11 17:23 | 2020-10-02 22:01 |
Reporter | Assigned To | bugmaster | |||
Priority | normal | Severity | minor | ||
Status | closed | Resolution | won't fix | ||
Product Version | 6.7.0 | ||||
Summary | 0024617: Axial scale of view is ignored when computing rotation Gravity point | ||||
Description | If axial scale is set for view, then the rotation center corresponds to Gravity point of non-scaled view. V3d_View::Gravity method ignores the axial scaling when it computes Gravity point. | ||||
Steps To Reproduce | pload ALL box b 10 10 10 vdisplay b vscale 10 1 1 vfit BUG --> rotation is performed around the point close to origin, not to the center of box. | ||||
Tags | No tags attached. | ||||
Test case number | Not required | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-02-11 17:23 |
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New Issue | |
2014-02-11 17:23 |
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Assigned To | => san |
2014-02-11 17:24 |
|
Relationship added | related to 0002618 |
2014-02-11 17:26 |
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Description Updated | |
2014-02-11 17:29 |
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Description Updated | |
2014-04-04 18:16 |
|
Target Version | 6.7.1 => 6.8.0 |
2014-09-26 09:41 |
|
Target Version | 6.8.0 => 7.1.0 |
2016-10-25 09:36 | kgv | Target Version | 7.1.0 => 7.2.0 |
2017-07-20 10:51 | kgv | Target Version | 7.2.0 => 7.4.0 |
2017-07-31 14:13 |
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Test case number | => Not required |
2019-09-04 17:43 | kgv | Target Version | 7.4.0 => 7.5.0 |
2020-10-02 21:51 | kgv | Note Added: 0095605 | |
2020-10-02 21:51 | kgv | Assigned To | san => bugmaster |
2020-10-02 21:51 | kgv | Status | new => feedback |
2020-10-02 21:51 | kgv | Resolution | open => won't fix |
2020-10-02 22:01 |
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Status | feedback => closed |
2020-10-02 22:01 |
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Target Version | 7.5.0 => |