View Issue Details

IDProjectCategoryView StatusLast Update
0024617Open CASCADEOCCT:Visualizationpublic2020-10-02 22:01
ReporteraplAssigned Tobugmaster  
PrioritynormalSeverityminor 
Status closedResolutionwon't fix 
Product Version6.7.0 
Summary0024617: Axial scale of view is ignored when computing rotation Gravity point
DescriptionIf axial scale is set for view, then the rotation center corresponds to Gravity point of non-scaled view.

V3d_View::Gravity method ignores the axial scaling when it computes Gravity point.
Steps To Reproducepload ALL
box b 10 10 10
vdisplay b
vscale 10 1 1
vfit
BUG --> rotation is performed around the point close to origin, not to the center of box.
TagsNo tags attached.
Test case numberNot required

Relationships

related to 0002618 closedbugmaster Community Visualization - choose better center of gravity for camera rotation operations 

Activities

kgv

2020-10-02 21:51

developer   ~0095605

Dear bugmaster,

please close the bug.

Issue History

Date Modified Username Field Change
2014-02-11 17:23 apl New Issue
2014-02-11 17:23 apl Assigned To => san
2014-02-11 17:24 apl Relationship added related to 0002618
2014-02-11 17:26 apl Description Updated
2014-02-11 17:29 apl Description Updated
2014-04-04 18:16 abv Target Version 6.7.1 => 6.8.0
2014-09-26 09:41 abv Target Version 6.8.0 => 7.1.0
2016-10-25 09:36 kgv Target Version 7.1.0 => 7.2.0
2017-07-20 10:51 kgv Target Version 7.2.0 => 7.4.0
2017-07-31 14:13 apv Test case number => Not required
2019-09-04 17:43 kgv Target Version 7.4.0 => 7.5.0
2020-10-02 21:51 kgv Note Added: 0095605
2020-10-02 21:51 kgv Assigned To san => bugmaster
2020-10-02 21:51 kgv Status new => feedback
2020-10-02 21:51 kgv Resolution open => won't fix
2020-10-02 22:01 abv Status feedback => closed
2020-10-02 22:01 abv Target Version 7.5.0 =>