View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0021753 | Open CASCADE | OCCT:Visualization | public | 2010-05-21 18:48 | 2024-07-24 19:25 |
Reporter | Assigned To | mzernova | |||
Priority | normal | Severity | minor | ||
Status | resolved | Resolution | open | ||
OS | All | ||||
Product Version | 7.8.1 | ||||
Target Version | 7.8.1 | ||||
Summary | 0021753: Visualization - improve shaded display of conical objects | ||||
Description | Shading of truncated conical objects in OCC viewer looks as if Gouraud shading was not applied: edges between triangles are very visible due to sharp change of reflected color. See attached image (shaded_cone.gif). Note that in case of cylinder (or even cone very close to cylinder) shading is very nice and smooth (see shaded_cylinrdical_cone.gif). Also shading is smooth for most of the surface of complete cone, though it is bad on its seam (see shaded_complete_cone.gif). Here are DRAW commands to create test cones shown on pictures: - Truncated cone: Draw{}> pcone p 1 100 100 - Cylindrical cone: Draw[]> pcone p 99 100 100 - Complete cone: Draw[] pcone p 0 100 100 The problem is clearly connected with the fact that normals at the corners of the triangles (used for smoothing) are not taken from the surface but computed somehow like by averaging normals of each two neighboring triangles. In the case of truncated cone well-shaped triangles are alternating with very narrow ones, and likely this causes normals to be computed inadequately. To solve this problem we can either take normals directly from underlying surface (which is most correct approach, though probably not so fast), or improve somehow current algorithm (e.g. do averaging of normals using weights proportional to area / angle of each triangle connected in the node). | ||||
Tags | No tags attached. | ||||
Test case number | Not needed | ||||
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2010-05-21 18:48
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shaded_cone.gif (34,615 bytes) |
2010-05-21 18:49
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shaded_cylinrdical_cone.gif (19,312 bytes) |
2010-05-21 18:49
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shaded_complete_cone.gif (32,209 bytes) |
2010-08-16 13:54
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badTruncConeR10.JPG (36,644 bytes) |
2010-08-16 13:55
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badSeamEdge.JPG (35,635 bytes) |
2013-10-11 16:09 developer |
ConeComparison_1.png (335,213 bytes) |
2013-10-11 16:10 developer |
ConeComparison_2.png (271,815 bytes) |
2013-10-11 16:10 developer |
ConeNormals.png (163,422 bytes) |
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The rendering results with Phong shading shader program was attached: 1. ConeComparison_1.png shows smooth-looking shading on "regular" triangles of the cone. 2. ConeComparison_2.png shows discontinuity in colors on the "border" edge. 3. ConeNormals.png shows result of simple "normal" shader: normals are treated as colors. It is easy to see that surface normals are discontinuous. |
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These degenerated cases can not be (efficiently) handled on visualization layer after triangulation has been already computed. Thus, most optimal solution to avoid visual artifacts would be extending BRepMesh algorithm with an option to prepare triangulation taking into account limitations of visualizer. E.g. degenerative vertex should be duplicated in triangulation (with different precomputed normales); narrow triangles should be split into more triangles (cut cone). |
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Branch CR21753 has been created by kgv. SHA-1: 533ef08392537212dc115116d305d37885cc594a Detailed log of new commits: Author: kgv Date: Thu May 5 17:35:24 2016 +0300 0021753: Visualization - improve shaded display of conical objects StdPrs_ShadedShape - duplicate nodes originated from degenerated edge with normal to triangle. |
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cone_KO.png (99,446 bytes) |
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cone_OK.png (95,514 bytes) |
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cone_KO_phong.png (99,971 bytes) |
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cone_OK_phong.png (96,797 bytes) |
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You can see the prototype implementing handling of degenerated Edge on StdPrs_ShadedShape level in branch CR21753. The nodes originated from degenerated Edge are duplicated with normal computed from triangle itself. Note that apart from normal it is not possible to restore UV texture coordinates for such duplicated nodes at StdPrs_ShadedShape. So extending triangulation algorithm might provide better results. |
2016-05-10 21:16 manager |
CR21753.png (143,722 bytes) |
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I confirm that the fix produces much better image on full cone than on master. There seem to be no visible difference in how textures ae mapped. See attached image CR21753.png. |
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> There seem to be no visible difference in how textures ae mapped. > See attached image CR21753.png. Patch does not introduce changes for UV texture coordinates - at visualization time there is not information to guess / reconstruct this information properly for available degenerate node. Therefore texture is mapped with artifacts near to the cone top. |
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Please review the patch. |
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Branch CR21753 reviewed without remarks, ready for testing. |
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Branch CR21753 has been updated forcibly by mkv. SHA-1: 9a17f43739c389010e77f841f5db1043c2edfe56 |
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Dear BugMaster, Branch CR21753 was rebased on current master of occt git-repository. SHA-1: 9a17f43739c389010e77f841f5db1043c2edfe56 |
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Dear BugMaster, Branch CR21753 from occt git-repository (and master from products git-repository) was compiled on Linux, MacOS and Windows platforms and tested on Release mode. SHA-1: 9a17f43739c389010e77f841f5db1043c2edfe56 Number of compiler warnings: occt component : Linux: 0 (0 on master) Windows: 0 (0 on master) MacOS : 0 (0 on master) products component : Linux: 72 (72 on master) Windows: 4 (4 on master) MacOS : 1148 Regressions/Differences/Improvements: http://occt-tests/CR21753-master-OCCT/Debian70-64/summary.html http://occt-tests/CR21753-master-OCCT/Windows-64-VC10/summary.html Failed: bugs vis bug173_1, bug173_2, bug173_3, bug22701 bugs xde bug23969 http://occt-tests/CR21753-master-Products/Debian70-64/summary.html http://occt-tests/CR21753-master-Products/Windows-64-VC10/summary.html Failed: dxf read F5, F7, G1 sat read E6 Testing cases: Not needed Testing on Linux: occt component : Total MEMORY difference: 88221360 / 88097063 [+0.14%] Total CPU difference: 19506.319999999985 / 19425.25999999997 [+0.42%] products component : Total MEMORY difference: 27499885 / 27490548 [+0.03%] Total CPU difference: 5127.929999999984 / 5118.629999999994 [+0.18%] Testing on Windows: occt component : Total MEMORY difference: 55878201 / 55844043 [+0.06%] Total CPU difference: 18285.095611398763 / 19040.46805349891 [-3.97%] products component : Total MEMORY difference: 18657026 / 18608765 [+0.26%] Total CPU difference: 4980.4723258999475 / 5052.700788899949 [-1.43%] There are following differences in images found by testdiff. http://occt-tests/CR21753-master-OCCT/Debian70-64/diff-Debian70-64.html http://occt-tests/CR21753-master-OCCT/Windows-64-VC10/diff-Windows-64-VC10.html IMAGE v3d materials bug24855: bug24855_gold.png differs IMAGE v3d materials bug24855: bug24855_rt_copper.png differs IMAGE v3d materials bug24855: bug24855_rt_neon_phc.png differs IMAGE v3d materials bug24855: bug24855_obsidian.png differs IMAGE v3d materials bug24855: bug24855_phong_satin.png differs IMAGE v3d materials bug24855: bug24855_charcoal.png differs IMAGE v3d materials bug24855: bug24855_phong_plaster.png differs IMAGE v3d materials bug24855: bug24855_rt_pewter.png differs IMAGE v3d materials bug24855: bug24855_phong_gold.png differs IMAGE v3d materials bug24855: bug24855_steel.png differs IMAGE v3d materials bug24855: bug24855_rt_bronze.png differs IMAGE v3d materials bug24855: bug24855_aluminium.png differs IMAGE v3d materials bug24855: bug24855_phong_aluminium.png differs IMAGE v3d materials bug24855: bug24855_phong_charcoal.png differs IMAGE v3d materials bug24855: bug24855_phong_plastic.png differs IMAGE v3d materials bug24855: bug24855_phong_chrome.png differs IMAGE v3d materials bug24855: bug24855_rt_stone.png differs IMAGE v3d materials bug24855: bug24855_rt_chrome.png differs IMAGE v3d materials bug24855: bug24855_phong_neon_phc.png differs IMAGE v3d materials bug24855: bug24855_satin.png differs IMAGE v3d materials bug24855: bug24855_phong_copper.png differs IMAGE v3d materials bug24855: bug24855_phong_pewter.png differs IMAGE v3d materials bug24855: bug24855_rt_charcoal.png differs IMAGE v3d materials bug24855: bug24855_phong_jade.png differs IMAGE v3d materials bug24855: bug24855_neon_phc.png differs IMAGE v3d materials bug24855: bug24855_bronze.png differs IMAGE v3d materials bug24855: bug24855_rt_steel.png differs IMAGE v3d materials bug24855: bug24855_plastic.png differs IMAGE v3d materials bug24855: bug24855_phong_steel.png differs IMAGE v3d materials bug24855: bug24855_plaster.png differs IMAGE v3d materials bug24855: bug24855_rt_gold.png differs IMAGE v3d materials bug24855: bug24855_rt_obsidian.png differs IMAGE v3d materials bug24855: bug24855_phong_stone.png differs IMAGE v3d materials bug24855: bug24855_rt_satin.png differs IMAGE v3d materials bug24855: bug24855_rt_jade.png differs IMAGE v3d materials bug24855: bug24855_rt_brass.png differs IMAGE v3d materials bug24855: bug24855_copper.png differs IMAGE v3d materials bug24855: bug24855_phong_brass.png differs IMAGE v3d materials bug24855: bug24855_rt_aluminium.png differs IMAGE v3d materials bug24855: bug24855_brass.png differs IMAGE v3d materials bug24855: bug24855_jade.png differs IMAGE v3d materials bug24855: bug24855_rt_silver.png differs IMAGE v3d materials bug24855: bug24855_silver.png differs IMAGE v3d materials bug24855: bug24855_pewter.png differs IMAGE v3d materials bug24855: bug24855_rt_plastic.png differs IMAGE v3d materials bug24855: bug24855_phong_bronze.png differs IMAGE v3d materials bug24855: bug24855_chrome.png differs IMAGE v3d materials bug24855: bug24855_rt_plaster.png differs IMAGE v3d materials bug24855: bug24855_phong_obsidian.png differs IMAGE v3d materials bug24855: bug24855_phong_silver.png differs IMAGE v3d materials bug24855: bug24855_stone.png differs IMAGE v3d raytrace bug26617: bug26617.png differs IMAGE v3d raytrace bug24130: bug24130.png differs IMAGE v3d raytrace bug24130: bug24130_9.png differs IMAGE v3d raytrace bug24130: bug24130_3.png differs IMAGE v3d raytrace bug24130: bug24130_7.png differs IMAGE v3d raytrace bug24130: bug24130_13.png differs IMAGE v3d raytrace bug24130: bug24130_15.png differs IMAGE v3d raytrace bug24130: bug24130_11.png differs IMAGE v3d raytrace bug24130: bug24130_12.png differs IMAGE v3d raytrace bug24130: bug24130_4.png differs IMAGE v3d raytrace bug24130: bug24130_18.png differs IMAGE v3d raytrace bug24130: bug24130_16.png differs IMAGE v3d raytrace bug24130: bug24130_19.png differs IMAGE v3d raytrace bug24130: bug24130_6.png differs IMAGE v3d raytrace bug24130: bug24130_8.png differs IMAGE v3d raytrace bug24130: bug24130_10.png differs IMAGE v3d raytrace bug24130: bug24130_2.png differs IMAGE v3d raytrace bug24130: bug24130_17.png differs IMAGE v3d raytrace bug24130: bug24130_5.png differs IMAGE v3d raytrace bug24130: bug24130_0.png differs IMAGE v3d raytrace bug24130: bug24130_1.png differs IMAGE v3d raytrace bug24130: bug24130_14.png differs IMAGE v3d raytrace bug25201: bug25201.png differs IMAGE v3d raytrace bug25201: bug25201_0.png differs IMAGE v3d raytrace bug25201: bug25201_1.png differs IMAGE v3d raytrace bug25201: bug25201_2.png differs IMAGE mesh advanced_shading B2: B2.png differs IMAGE mesh advanced_shading B9: B9.png differs IMAGE mesh advanced_shading B7: B7.png differs IMAGE mesh advanced_shading B3: B3.png differs IMAGE mesh advanced_shading B6: B6.png differs IMAGE mesh advanced_shading C1: C1.png differs IMAGE mesh standard_shading H4: H4.png differs IMAGE mesh standard_shading E3: E3.png differs IMAGE mesh standard_shading E9: E9.png differs IMAGE mesh standard_shading X1: X1.png differs IMAGE mesh standard_shading F4: F4.png differs IMAGE mesh standard_shading G6: G6.png differs IMAGE mesh standard_shading K4: K4.png differs IMAGE mesh standard_shading W5: W5.png differs IMAGE mesh standard_shading B8: B8.png differs IMAGE mesh standard_shading O1: O1.png differs IMAGE mesh standard_shading W9: W9.png differs IMAGE mesh standard_shading P1: P1.png differs IMAGE mesh standard_shading U1: U1.png differs MAGE mesh standard_shading A4: A4.png differs IMAGE mesh standard_shading J7: J7.png differs IMAGE mesh standard_shading I8: I8.png differs IMAGE mesh standard_shading R4: R4.png differs IMAGE mesh standard_shading N8: N8.png differs IMAGE mesh standard_shading V3: V3.png differs IMAGE mesh standard_shading H1: H1.png differs IMAGE mesh standard_shading W4: W4.png differs IMAGE mesh standard_shading R5: R5.png differs IMAGE mesh standard_shading M1: M1.png differs IMAGE mesh standard_shading R9: R9.png differs IMAGE mesh standard_shading E7: E7.png differs IMAGE mesh standard_shading H3: H3.png differs IMAGE mesh standard_shading F5: F5.png differs IMAGE mesh standard_shading U6: U6.png differs IMAGE mesh standard_shading U3: U3.png differs IMAGE mesh standard_shading G5: G5.png differs IMAGE mesh standard_shading N9: N9.png differs IMAGE mesh standard_shading Q7: Q7.png differs IMAGE mesh standard_shading D5: D5.png differs IMAGE mesh standard_shading I7: I7.png differs IMAGE mesh standard_shading U7: U7.png differs IMAGE mesh standard_shading R6: R6.png differs IMAGE demo samples drill: drill.png differs IMAGE demo samples dimensionsglsl: dimensionsglsl.png differs IMAGE demo samples dimensions: dimensions.png differs IMAGE demo samples raytrace: raytrace.png differs IMAGE demo samples bottle: bottle.png differs IMAGE bugs modalg_4 bug8370: bug8370.png differs IMAGE bugs modalg_4 bug822_2: bug822_2.png differs IMAGE bugs modalg_4 bug6725: bug6725.png differs IMAGE bugs moddata_1 bug54: bug54.png differs IMAGE bugs modalg_1 buc60905: buc60905.png differs IMAGE bugs iges bug22715_2: bug22715_2.png differs IMAGE bugs iges bug306: bug306.png differs IMAGE bugs iges bug22715_1: bug22715_1.png differs IMAGE bugs step bug5708: bug5708.png differs IMAGE bugs step bug26451: bug26451.png differs IMAGE bugs vis bug331: bug331.png differs IMAGE bugs vis bug331: bug331_1.png differs IMAGE bugs vis buc60858: buc60858.png differs IMAGE bugs vis bug331_1: bug331_1.png differs IMAGE bugs vis bug25132: bug25132_solid_with_cavities.png differs IMAGE bugs vis bug25132: 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bug22770_30.png differs IMAGE bugs modalg_2 bug22306_1: bug22306_1.png differs IMAGE bugs modalg_2 bug22631: bug22631.png differs IMAGE bugs modalg_2 bug22770_11: bug22770_11.png differs IMAGE bugs modalg_2 bug22770_9: bug22770_9.png differs IMAGE bugs modalg_2 bug22770_13: bug22770_13.png differs IMAGE bugs modalg_2 bug21261_25: bug21261_25.png differs IMAGE bugs modalg_2 bug22770_14: bug22770_14.png differs IMAGE bugs modalg_2 bug22818_2: bug22818_2.png differs IMAGE bugs modalg_2 bug22770_12: bug22770_12.png differs IMAGE bugs modalg_2 bug22770_24: bug22770_24.png differs IMAGE bugs modalg_2 bug22770_27: bug22770_27.png differs IMAGE bugs modalg_2 bug22818_1: bug22818_1.png differs IMAGE bugs modalg_2 bug22770_26: bug22770_26.png differs IMAGE bugs modalg_2 bug22306_5: bug22306_5.png differs IMAGE bugs modalg_2 bug22641: bug22641.png differs IMAGE bugs modalg_2 bug22770_29: bug22770_29.png differs IMAGE bugs modalg_2 bug22770_25: bug22770_25.png differs IMAGE bugs modalg_2 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parasolid read C6: C6.png differs IMAGE parasolid read B9: B9.png differs IMAGE parasolid read C8: C8.png differs IMAGE parasolid read B7: B7.png differs IMAGE parasolid read C3: C3.png differs IMAGE parasolid read B6: B6.png differs IMAGE parasolid read C9: C9.png differs IMAGE sat read E4: E4.png differs |
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Dear kgv, Branch CR21753 has been rejected due to: - regressions/differences/improvements - differences in images |
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Branch CR21753 has been updated by kgv. SHA-1: db453edb9834f1fd17e90d3eae94bba3a9371ae9 Detailed log of new commits: Author: kgv Date: Wed Jun 15 19:48:20 2016 +0300 fix index of degenerated vertex within multiple faces |
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sphere.png (529,862 bytes) |
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Using normal to the entire triangle introduces artifacts on the sphere (see sphere.png). |
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Please check after integration of #28379. |
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Branch CR21753_1 has been created by drochalo. SHA-1: 611ba16d81fcf6f02496158afa9b70ebb0cb3623 Detailed log of new commits: Author: drochalo Date: Wed Oct 18 17:27:27 2023 +0100 0021753: Visualization - improve shaded display of conical objects Removed bad seams from full cone by averaging top vertex normals. Tuned cone mesh subdivision parameters. |
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The changes made to the solution resolve the bad seams that occurred in some examples (see figures cone_before_0_100_100.png and cone_before_0_100_100_2.png). Now the very top seems round although not ideal (solution could pass by reduplicating the top vertex for each connecting triangle and giving it the respective face normal) or by allowing to set a 0 normal to the top vertex (currently not possible in OCCT). Improved cone mesh subdivision which miscalculated the subdivisions on the top and bottom circles causing irregular triangulation (see figure cone_before_tesselation_issues.png). Now the circles top and bottom subdivisions match (compare with figure cone_after_tesselation_issues.png). To mitigate some of the issues seen in the shading of the cone (figure shaded_cone.gif) a subdivision factor was added to take into account the cone aperture, i.e., a larger difference between the top and bottom radius will lead to more subdivisions (figure cone_after_1_100_100_edges.png) compared with cones whose difference is smaller (figure cone_after_50_100_100_edges.png). Even after the changes the cone shading still produces results that could be improved by a better meshing algorithm (see figure cone_after_1_100_100_issues.png). This still happens because the fragment shading normal interpolation takes these top triangles which are very narrow and their lateral shift is too abrupt which is something that does not happen with the bottom triangles where that change is smoother. Nonetheless by looking at figures cone_after_1_100_100.png and cone_after_0_100_100.png, we can see that we obtain better results than before. cone_after_1_100_100_issues.png (112,909 bytes) cone_after_50_100_100_edges.png (323,199 bytes) cone_after_tesselation_issues.png (388,026 bytes) cone_before_0_100_100.png (51,842 bytes) cone_before_0_100_100_2.png (94,798 bytes) cone_before_1_100_100.png (109,796 bytes) cone_before_tesselation_issues.png (266,113 bytes) cone_after_0_100_100.png (117,649 bytes) cone_after_0_100_100_without_bad_seams.png (53,702 bytes) cone_after_1_100_100.png (97,981 bytes) cone_after_1_100_100_edges.png (674,221 bytes) cone_after_1_100_100_issues_edges.png (576,940 bytes) |
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Branch CR21753_1 has been updated by drochalo. SHA-1: e6a11fa375677eb0284c3f1264c0169abcdfd26c Detailed log of new commits: Author: drochalo Date: Thu Oct 19 16:35:09 2023 +0100 0021753: Visualization - improve shaded display of conical objects Update on the method to solve cone apex point issue. Revamped previous solution proposed on CR21753 branch. |
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Branch CR21753_1 has been updated by drochalo. SHA-1: d9d071e0ce414308d0ae60a20cfb12fcc2ecb7fe Detailed log of new commits: Author: drochalo Date: Fri Oct 20 15:39:46 2023 +0100 0021753: Visualization - improve shaded display of conical objects Removal of apex duplication. |
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Issue ready for review. Tests done produced minor visual changes in some tests but that do not represent errors induced. Jenkins test link: http://jenkins-test-10.nnov.opencascade.com/view/CR21753_1-master-drochalo/view/COMPARE/ |
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Please check these tests, the values there may need to be updated. Also check image difference for these tests: v3d bugs bug21753 v3d bugs bug25300_2 bugs modalg_2 bug5805_42 bugs modalg_7 bug25939 bugs modalg_7 bug25395_1 de_mesh step_read A2 image.png (15,985 bytes) |
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Branch CR21753_2 has been created by drochalo. SHA-1: 0cf4da2a8f5729bf63ef5468a7d0321b07ac3fc8 Detailed log of new commits: Author: drochalo Date: Fri Apr 5 17:21:01 2024 +0100 0021753: Visualization - improve shaded display of conical objects Modified cone mesh subdivision parameters. |
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Dear Marina, I have updated the values on the tests as well as made a small correction on the calculations. New tests on Jenkins shows no major issues - http://jenkins-test-10.nnov.opencascade.com/view/CR21753-master-mzernova/view/COMPARE/ Image differences on the mentioned cases were also solved. Please review. |
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Branch CR21753_3 has been created by mzernova. SHA-1: b285ecf0eb86482c168892a74fd200f7d2204e5e Detailed log of new commits: Author: kgv Date: Thu May 5 15:35:24 2016 +0100 0021753: Visualization - improve shaded display of conical objects StdPrs_ShadedShape - duplicate nodes originated from degenerated edge with normal to triangle. |
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Branch CR21753_3 has been updated forcibly by mzernova. SHA-1: 2c4ff5d7fc1b763b4b5eccb4fad20d18a34e7c12 |
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Branch CR21753_3 has been updated by mzernova. SHA-1: a729c5d3daa4b3d31941b645ddb27d47a085ef1d Detailed log of new commits: Author: mzernova Date: Wed Jul 24 17:25:02 2024 +0100 # do not change normals in sphere |
Date Modified | Username | Field | Change |
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2010-05-21 18:48 |
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CC | => san |
2010-07-29 13:59 | bugmaster | Assigned To | bugmaster => abv |
2010-07-29 13:59 | bugmaster | Status | new => assigned |
2011-08-02 11:31 | bugmaster | Category | OCCT:MOA => OCCT:Modeling Algorithms |
2013-08-30 17:57 |
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Assigned To | abv => san |
2013-08-30 17:57 |
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Category | OCCT:Modeling Algorithms => OCCT:Visualization |
2013-08-30 17:57 |
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Fixed in Version | EMPTY => |
2013-08-30 17:57 |
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Description Updated | |
2013-10-11 08:32 |
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Relationship added | related to 0024250 |
2013-10-11 15:53 |
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Assigned To | san => dbp |
2013-10-11 16:09 |
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File Added: ConeComparison_1.png | |
2013-10-11 16:10 |
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File Added: ConeComparison_2.png | |
2013-10-11 16:10 |
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File Added: ConeNormals.png | |
2013-10-11 16:17 |
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Note Added: 0026053 | |
2014-02-13 10:43 | kgv | Relationship added | related to 0024268 |
2014-02-13 10:47 | kgv | Severity | trivial => minor |
2014-02-13 10:47 | kgv | Target Version | => 6.7.1 |
2014-04-04 18:16 |
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Target Version | 6.7.1 => 6.8.0 |
2014-09-26 09:28 |
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Target Version | 6.8.0 => 7.1.0 |
2016-05-05 14:10 | kgv | Note Added: 0053839 | |
2016-05-05 14:10 | kgv | Assigned To | dbp => abv |
2016-05-05 17:26 | kgv | Summary | Bad smoothing in shaded display of conical objects => Visualization - improve shaded display of conical objects |
2016-05-05 17:35 | git | Note Added: 0053861 | |
2016-05-05 17:37 | kgv | File Added: cone_KO.png | |
2016-05-05 17:37 | kgv | File Added: cone_OK.png | |
2016-05-05 17:38 | kgv | File Added: cone_KO_phong.png | |
2016-05-05 17:38 | kgv | File Added: cone_OK_phong.png | |
2016-05-05 17:44 | kgv | Note Added: 0053864 | |
2016-05-05 17:44 | kgv | Status | assigned => feedback |
2016-05-10 21:16 |
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File Added: CR21753.png | |
2016-05-10 21:18 |
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Note Added: 0053975 | |
2016-05-10 21:19 |
|
Assigned To | abv => kgv |
2016-05-16 14:28 | kgv | Note Added: 0054057 | |
2016-05-16 14:28 | kgv | Assigned To | kgv => abv |
2016-06-14 09:56 | kgv | Note Added: 0054935 | |
2016-06-14 09:56 | kgv | Assigned To | abv => san |
2016-06-14 09:56 | kgv | Status | feedback => resolved |
2016-06-14 13:49 |
|
Note Added: 0054950 | |
2016-06-14 13:49 |
|
Assigned To | san => bugmaster |
2016-06-14 13:49 |
|
Status | resolved => reviewed |
2016-06-14 16:26 |
|
Assigned To | bugmaster => mkv |
2016-06-14 16:39 | git | Note Added: 0054970 | |
2016-06-15 14:18 |
|
Note Added: 0055015 | |
2016-06-15 14:18 |
|
Note Added: 0055016 | |
2016-06-15 14:19 |
|
Note Added: 0055017 | |
2016-06-15 14:19 |
|
Assigned To | mkv => kgv |
2016-06-15 14:19 |
|
Status | reviewed => assigned |
2016-06-15 14:19 |
|
Test case number | => Not needed |
2016-06-15 19:48 | git | Note Added: 0055047 | |
2016-06-15 19:56 | kgv | File Added: sphere.png | |
2016-06-15 19:57 | kgv | Note Added: 0055048 | |
2016-06-16 10:34 | kgv | Assigned To | kgv => abv |
2016-10-25 09:38 | kgv | Target Version | 7.1.0 => 7.2.0 |
2017-07-20 11:29 | kgv | Target Version | 7.2.0 => 7.4.0 |
2018-11-07 16:58 | oan | Note Added: 0080850 | |
2018-11-07 16:58 | oan | Status | assigned => feedback |
2019-07-11 21:40 |
|
Target Version | 7.4.0 => 7.5.0 |
2020-09-25 20:35 |
|
Target Version | 7.5.0 => 7.6.0 |
2021-01-22 15:10 | kgv | Relationship added | related to 0032076 |
2021-09-20 11:08 | kgv | Target Version | 7.6.0 => 7.7.0 |
2022-10-24 10:43 |
|
Target Version | 7.7.0 => 7.8.0 |
2023-10-06 13:37 |
|
Assigned To | abv => drochalo |
2023-10-18 19:37 | git | Note Added: 0114398 | |
2023-10-18 20:00 |
|
Note Added: 0114399 | |
2023-10-18 20:00 |
|
File Added: cone_after_1_100_100_issues.png | |
2023-10-18 20:00 |
|
File Added: cone_after_50_100_100_edges.png | |
2023-10-18 20:00 |
|
File Added: cone_after_tesselation_issues.png | |
2023-10-18 20:00 |
|
File Added: cone_before_0_100_100.png | |
2023-10-18 20:00 |
|
File Added: cone_before_0_100_100_2.png | |
2023-10-18 20:00 |
|
File Added: cone_before_1_100_100.png | |
2023-10-18 20:00 |
|
File Added: cone_before_tesselation_issues.png | |
2023-10-18 20:00 |
|
File Added: cone_after_0_100_100.png | |
2023-10-18 20:00 |
|
File Added: cone_after_0_100_100_without_bad_seams.png | |
2023-10-18 20:00 |
|
File Added: cone_after_1_100_100.png | |
2023-10-18 20:00 |
|
File Added: cone_after_1_100_100_edges.png | |
2023-10-18 20:00 |
|
File Added: cone_after_1_100_100_issues_edges.png | |
2023-10-19 18:36 | git | Note Added: 0114401 | |
2023-10-20 17:51 | git | Note Added: 0114404 | |
2023-10-24 17:57 |
|
Assigned To | drochalo => mzernova |
2023-10-24 17:57 |
|
Status | feedback => resolved |
2023-10-24 17:59 |
|
Note Added: 0114417 | |
2024-03-25 12:55 | dpasukhi | Product Version | => 7.8.1 |
2024-03-25 12:55 | dpasukhi | Target Version | 7.8.0 => 7.8.1 |
2024-04-03 14:16 | mzernova | Note Added: 0115552 | |
2024-04-03 14:16 | mzernova | File Added: image.png | |
2024-04-03 14:17 | mzernova | Assigned To | mzernova => drochalo |
2024-04-03 14:17 | mzernova | Status | resolved => assigned |
2024-04-05 19:22 | git | Note Added: 0115618 | |
2024-04-08 13:11 |
|
Note Added: 0115635 | |
2024-04-08 13:11 |
|
Assigned To | drochalo => mzernova |
2024-04-08 13:11 |
|
Status | assigned => resolved |
2024-07-23 20:16 | git | Note Added: 0116285 | |
2024-07-24 12:29 | git | Note Added: 0116286 | |
2024-07-24 19:25 | git | Note Added: 0116287 |