View Issue Details

IDProjectCategoryView StatusLast Update
0021518CommunityOCCT:Modeling Algorithmspublic2011-12-15 16:27
ReporterszvAssigned Toszv 
PrioritynormalSeveritytrivial 
Status closedResolutionfixed 
OSAll 
Fixed in Version6.4.0 
Summary0021518: Improvement of the function Angle2D in BOP_WireSplitter.cxx
DescriptionThis problem is reported on the Forum
(http://www.opencascade.org/org/forum/thread_17712/).

"I have been having problems with BRepAlgoAPI_Cut when I have two solids that
have overlapping faces and where one solid is not entirely inside the other.
Think of a small cube and a large cube that share one corner. OpenCascade
constantly crashed when trying to cut these.
In the end I have tracked it down to a failure in the Angle2D method of
BOP_WireSplitter. At the end of this function it creates a gp_Dir2d instance and
then crashes when it calls the Angle function."

The suggested (extended by SZV) fix is attached.
TagsNo tags attached.
Test case number

Attached Files

  • patch.zip (7,407 bytes)
  • BOP_WireSplitter.cxx (27,498 bytes)

Activities

2009-12-15 10:51

 

patch.zip (7,407 bytes)

2009-12-18 13:44

 

BOP_WireSplitter.cxx (27,498 bytes)

bugmaster

2010-06-23 13:37

administrator   ~0014970

New Revision: 8003

Added:
   trunk/src/BOP/BOP_WireSplitter.lxx
Modified:
   trunk/src/BOP/BOP_WireSplitter.cdl
   trunk/src/BOP/BOP_WireSplitter.cxx
Log:
OCC21518 Improvement of the function Angle2D in BOP_WireSplitter.cxx
Developed by : SZV

Issue History

Date Modified Username Field Change
2009-12-16 14:43 bugmaster Assigned To bugmaster => szv
2009-12-16 14:43 bugmaster Status new => assigned
2010-03-10 14:34 bugmaster Status assigned => resolved
2010-06-23 13:37 bugmaster Status resolved => tested
2010-07-28 15:32 bugmaster Status tested => verified
2011-08-02 11:31 bugmaster Category OCCT:MOA => OCCT:Modeling Algorithms
2011-12-15 16:27 abv Project Open CASCADE => Community