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Summary 0023345: Crash when destroying OpenGl_Element
Revision 2012-07-25 18:53 by Pawel
Steps To Reproduce Here is the reproducer:

1. Compile the MFC samples provided with OCCT using the 0023342 revision of OCCT (origin/master branch)
2. Run the Triangulation sample.
3. Press the "Mesh" button.
4. Exit the application.

This reproduces the problem on my WinXP machine. The application finishes up in the OpenGl_PrimitiveArray::Release (as described in the below section) and crashes because of the Null context handle.

Interesting is, that if nothing is shown (no meshing done) in the application, no problem occurs.
Revision 2012-07-25 18:50 by Pawel
Steps To Reproduce Here is the reproducer:

1. Compile the MFC samples provided with OCCT using the 0023342 revision of OCCT
2. Run the Triangulation sample.
3. Press the "Mesh" button.
4. Exit the application.

This reproduces the problem on my WinXP machine. The application finishes up in the OpenGl_PrimitiveArray::Release (as described in the below section) and crashes because of the Null context handle.

Interesting is, that if nothing is shown (no meshing done) in the application, no problem occurs.
Revision 2012-07-25 18:49 by Pawel
Steps To Reproduce Here is the reproducer:

1. Compile the MFC samples provided with OCCT using the 0023342 revision of OCCT
2. Run the Triangulation sample.
3. Press the "Mesh" button.
4. Exit the application.

This reproduces the problem on my WinXP machine. The application finishes up in the OpenGl_PrimitiveArray::Release (as described in the above section) and crashes because of the Null context handle.

Interesting is, that if nothing is shown (no meshing done) in the application, no problem occurs.
Revision 2012-07-25 18:47 by Pawel
Steps To Reproduce


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