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View Revisions: Issue #32435 All Revisions ] Back to Issue ]
Summary 0032435: Visualization, TKOpenGles - crash inside Opengl ES on Adreno 506 android devices
Revision 2021-06-11 15:16 by Vico Liang
Description Latest updated to OCCT7.5.2, New crash from google play console. It seems the crash inside opengl es. The stacktrace as below:

Affected device:
Samsung Galaxy A20s, Android 10 (SDK 29)
Xiaomi Redmi 7, Android 10 (SDK 29)


  #00 pc 000000000007f338 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+296)
  #00 pc 00000000001c19c8 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000037d098 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000034dde8 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000033ad90 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 0000000000102680 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 00000000000fbdb4 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 00000000013e2a28 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_PrimitiveArray::drawArray(opencascade::handle<OpenGl_Workspace> const&, NCollection_Vec4<float> const*, bool) const+436)
  #00 pc 00000000013e413c /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_PrimitiveArray::Render(opencascade::handle<OpenGl_Workspace> const&) const+1804)
  #00 pc 00000000013e07b0 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Group::Render(opencascade::handle<OpenGl_Workspace> const&) const+212)
  #00 pc 0000000001395608 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Structure::renderGeometry(opencascade::handle<OpenGl_Workspace> const&, bool&) const+108)
  #00 pc 0000000001395bb8 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Structure::Render(opencascade::handle<OpenGl_Workspace> const&) const+1428)
  #00 pc 00000000013cc594 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_LayerList::renderLayer(opencascade::handle<OpenGl_Workspace> const&, OpenGl_GlobalLayerSettings const&, Graphic3d_Layer const&) const+988)
  #00 pc 00000000013cccec /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_LayerList::Render(opencascade::handle<OpenGl_Workspace> const&, bool, OpenGl_LayerFilter, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*) const+1116)
  #00 pc 00000000013ab534 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::renderStructs(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+276)
  #00 pc 00000000013ab7a8 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::renderScene(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+140)
  #00 pc 00000000013ab0c4 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::render(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+1096)
  #00 pc 00000000013aa850 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::redraw(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*)+556)
  #00 pc 00000000013a8430 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::Redraw()+1408)
  #00 pc 00000000013eddc4 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (V3d_View::Redraw() const+108)



  #00 pc 000000000005d15c /apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+108)
  #00 pc 00000000002327a5 /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 000000000020dde1 /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 00000000000827ab /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 000000000007cd8f /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 00000000000b26ef /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 0000000000053bcf /vendor/lib/egl/libGLESv2_adreno.so (glDrawElements+42)
  #00 pc 0000000000f524e3 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_PrimitiveArray::drawArray(opencascade::handle<OpenGl_Workspace> const&, NCollection_Vec4<float> const*, bool) const+274)
  #00 pc 0000000000f53043 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_PrimitiveArray::Render(opencascade::handle<OpenGl_Workspace> const&) const+858)
  #00 pc 0000000000f50f25 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Group::renderFiltered(opencascade::handle<OpenGl_Workspace> const&, OpenGl_Element*) const+28)
  #00 pc 0000000000f50f81 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Group::Render(opencascade::handle<OpenGl_Workspace> const&) const+82)
  #00 pc 0000000000f16087 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Structure::renderGeometry(opencascade::handle<OpenGl_Workspace> const&, bool&) const+62)
  #00 pc 0000000000f1634d /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Structure::Render(opencascade::handle<OpenGl_Workspace> const&) const+696)
  #00 pc 0000000000f4593b /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_LayerList::renderLayer(opencascade::handle<OpenGl_Workspace> const&, OpenGl_GlobalLayerSettings const&, Graphic3d_Layer const&) const+646)
  #00 pc 0000000000f45d23 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_LayerList::Render(opencascade::handle<OpenGl_Workspace> const&, bool, OpenGl_LayerFilter, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*) const+618)
  #00 pc 0000000000f3335b /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::renderStructs(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+178)
  #00 pc 0000000000f334eb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::renderScene(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+90)
  #00 pc 0000000000f33155 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::render(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+744)
  #00 pc 0000000000f32bbb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::redraw(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*)+242)
  #00 pc 0000000000f31689 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::Redraw()+936)
  #00 pc 0000000000f576eb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (V3d_View::Redraw() const+94)
Revision 2021-06-11 15:12 by Vico Liang
Description Latest updated to OCCT7.5.2, New crash from google play console. It seems the crash inside opengl es. The stacktrace as below:

  #00 pc 000000000007f338 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+296)
  #00 pc 00000000001c19c8 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000037d098 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000034dde8 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 000000000033ad90 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 0000000000102680 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 00000000000fbdb4 /vendor/lib64/egl/libGLESv2_adreno.so
  #00 pc 00000000013e2a28 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_PrimitiveArray::drawArray(opencascade::handle<OpenGl_Workspace> const&, NCollection_Vec4<float> const*, bool) const+436)
  #00 pc 00000000013e413c /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_PrimitiveArray::Render(opencascade::handle<OpenGl_Workspace> const&) const+1804)
  #00 pc 00000000013e07b0 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Group::Render(opencascade::handle<OpenGl_Workspace> const&) const+212)
  #00 pc 0000000001395608 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Structure::renderGeometry(opencascade::handle<OpenGl_Workspace> const&, bool&) const+108)
  #00 pc 0000000001395bb8 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_Structure::Render(opencascade::handle<OpenGl_Workspace> const&) const+1428)
  #00 pc 00000000013cc594 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_LayerList::renderLayer(opencascade::handle<OpenGl_Workspace> const&, OpenGl_GlobalLayerSettings const&, Graphic3d_Layer const&) const+988)
  #00 pc 00000000013cccec /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_LayerList::Render(opencascade::handle<OpenGl_Workspace> const&, bool, OpenGl_LayerFilter, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*) const+1116)
  #00 pc 00000000013ab534 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::renderStructs(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+276)
  #00 pc 00000000013ab7a8 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::renderScene(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+140)
  #00 pc 00000000013ab0c4 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::render(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+1096)
  #00 pc 00000000013aa850 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::redraw(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*)+556)
  #00 pc 00000000013a8430 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (OpenGl_View::Redraw()+1408)
  #00 pc 00000000013eddc4 /data/app/com.xxx.xxx-ooz-Ljm7v4ASv-_zr9VF5Q==/lib/arm64/libXXX_arm64-v8a.so (V3d_View::Redraw() const+108)



  #00 pc 000000000005d15c /apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+108)
  #00 pc 00000000002327a5 /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 000000000020dde1 /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 00000000000827ab /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 000000000007cd8f /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 00000000000b26ef /vendor/lib/egl/libGLESv2_adreno.so
  #00 pc 0000000000053bcf /vendor/lib/egl/libGLESv2_adreno.so (glDrawElements+42)
  #00 pc 0000000000f524e3 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_PrimitiveArray::drawArray(opencascade::handle<OpenGl_Workspace> const&, NCollection_Vec4<float> const*, bool) const+274)
  #00 pc 0000000000f53043 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_PrimitiveArray::Render(opencascade::handle<OpenGl_Workspace> const&) const+858)
  #00 pc 0000000000f50f25 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Group::renderFiltered(opencascade::handle<OpenGl_Workspace> const&, OpenGl_Element*) const+28)
  #00 pc 0000000000f50f81 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Group::Render(opencascade::handle<OpenGl_Workspace> const&) const+82)
  #00 pc 0000000000f16087 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Structure::renderGeometry(opencascade::handle<OpenGl_Workspace> const&, bool&) const+62)
  #00 pc 0000000000f1634d /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_Structure::Render(opencascade::handle<OpenGl_Workspace> const&) const+696)
  #00 pc 0000000000f4593b /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_LayerList::renderLayer(opencascade::handle<OpenGl_Workspace> const&, OpenGl_GlobalLayerSettings const&, Graphic3d_Layer const&) const+646)
  #00 pc 0000000000f45d23 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_LayerList::Render(opencascade::handle<OpenGl_Workspace> const&, bool, OpenGl_LayerFilter, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*) const+618)
  #00 pc 0000000000f3335b /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::renderStructs(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+178)
  #00 pc 0000000000f334eb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::renderScene(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+90)
  #00 pc 0000000000f33155 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::render(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*, bool)+744)
  #00 pc 0000000000f32bbb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::redraw(Graphic3d_Camera::Projection, OpenGl_FrameBuffer*, OpenGl_FrameBuffer*)+242)
  #00 pc 0000000000f31689 /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (OpenGl_View::Redraw()+936)
  #00 pc 0000000000f576eb /data/app/com.xxx.xxx-V7Crmc2bF-thoA4so3Q7ag==/lib/arm/libXXX_armeabi-v7a.so (V3d_View::Redraw() const+94)


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