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Summary 0031704: Visualization - add an interactive object AIS_LightSource representing a light source
Revision 2020-12-06 18:13 by kgv
Description It is desired providing an interactive object representing a light source.
Minimal requirements to the object:
- Should be bound to Graphic3d_CLight;
- Represent the basic properties of light source:
   * Position via icon of positional light sources (point, spot),
   * Vector of directional light sources,
   * Spot light source cone shape,
   * Name,
   * Light color,
   * Light intensity,
   * On/off state,
   * Headlight mark,
   * Cut-off range (distance);
- Assigning Local Transformation to interactive object should move corresponding light source;
- Headlight flag should define transformation-persistence mode.
- Advanced selection modes:
   * Ability to turn light on/off.

Testing:
- vlight should be extended with an option creating/removing presentation of defined light sources.
- A representable scene should be defined for playing with multiple light sources of different type.
Revision 2020-08-11 09:39 by kgv
Description It is desired providing an interactive object representing a light source.
Minimal requirements to the object:
- Should be bound to Graphic3d_CLight;
- Represent the basic properties of light source:
   * Position via icon of positional light sources (point, spot),
   * Vector of directional light sources,
   * Spot light source cone shape,
   * Name,
   * Light color,
   * Light intensity,
   * On/off state,
   * Headlight mark,
   * Cut-off range (distasnce);
- Assigning Local Transformation to interactive object should move corresponding light source;
- Headlight flag should define transformation-persistence mode.
- Advanced selection modes:
   * Ability to turn light on/off.

Testing:
- vlight should be extended with an option creating/removing presentation of defined light sources.
- A representable scene should be defined for playing with multiple light sources of different type.


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