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Summary 0030305: Strange logic in BRepMesh_Deflection::ComputeDeflection(...) method
Revision 2018-10-25 15:15 by nbv
Description In the fix 0026106, in case when relative deflection is used, the angular deflection is scaled to some coefficient. It is strange. Angular deflection must be constant.

...
  if (theParameters.Relative)
  {
    ...
    
    aAngDeflection = theParameters.Angle * aScale;
  }
...
Revision 2018-10-25 15:14 by nbv
Description In the fix 0026106, in case when relative deflection is used, the angular deflection is scaled to some coefficient. It is strange. Angular deflection must be constant.


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