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Summary 0030223: Visualization, TKOpenGl - frustum culling does not clip objects within perspective camera
Revision 2018-10-09 16:43 by kgv
Description Within test script below which uses perspective projection,
frustum culling has no effect (all structures are rendered),
although it is clearly seen that 3 points at right side (pr1, pr2, pr3)
are far behind camera frustum.
Revision 2018-10-09 16:42 by kgv
Description Within test script below which uses perspective projection,
frustum culling has no effect (all structures are rendered),
although it is clearly seen that 3 points at right side are far behind camera frustum.
Revision 2018-10-09 16:40 by kgv
Description Within test script below which uses perspective projection,
frustum culling has no effect (all structures are rendered),
although it is clearly visible that 3 points at right side are far behind camera frustum.


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